Currently working with the no-flip-knee and automatic hip from the panther rig tutorials that I have, in hopes that this will make the animation process with the legs easier.
Thursday, April 18, 2013
Friday, April 12, 2013
Addendum: Improvements and Rigging Start
Video background. There are a few option and some editing to do, here they are. Ignore the sound it's getting trashed anyway.
Thursday, April 11, 2013
Improvements and Rigging Start
Here's some improvements done to the hands and feet. If you look at the previous blog you can see what changed. Also add a bit more volume to the head. I'll have a mouth later. Also the rough beginnings of the rig.
Thursday, April 4, 2013
Semi-finalish
Model with a placeholder texture.(forgot the red chest portion) Still some tweaks needed in the hands, feet, and shoulder blades. Currently working on the figuring out the rigging in the legs.
Thursday, March 28, 2013
Reevulation
New Schedule
mar/apr 31-6 week 10 Finish Rig,
apr 7-13 week 11 Animation
apr 14-20 wee 12 Animation
apr 21-27 week 13 Lighting and Rendering
apr/may 28-4 week 14 Light, Render, Compositing
may 5-11 week 15 Compositing
may 12-18 finals
This Schedule includes the rest of the tutorials on Compositing as well.
Since I haven't modeled organic creatures in awhile, I had to re-model the stalker several times until I was satisfied. As they say the third times a charm. I'll finish the legs, hands, and feet this weekend as wells as UV, Texture, and start rigging. Having to revisit my filming ideas since the locations last week were a bust due to poor weather and crap equipment. Gonna focus on a shot with no or little camera movement so there is less match moving.
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| Third and final version progress (Edge/Contour Modeling) |
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| Old crap first version (Used Box/Subdivision Mdoeling) |
Thursday, March 14, 2013
Motion Tracking - Whole Lot of Points
Next week I am hoping for good weather and better luck on finding a good location to shoot in Humboldt. Thus far every other location has been a bust. In preparation for this footage I have been following along with the Infiltrator match mover tutorial, using their footage as a test run. Here's a few pics of where i'm at in the tutorial to get an idea of the process.
| Footage used to create all the tracking points |
| What they look like in 3-d space |
Thursday, March 7, 2013
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